Martial Arts Terminology Compendium
COMPLETE MARTIAL LEXICON
Japanese Sword Arts & Samurai Equipment
I. TRAINING CLOTHING & FORMAL WEAR
Keikogi (稽古着)
Training jacket worn in budo practice. Designed for durability and freedom of movement.
Shitagi (下着)
Undergarment worn beneath keikogi to absorb sweat.
Hakama (袴)
Pleated over-trousers symbolizing traditional virtues. Seven pleats often associated with moral principles such as rectitude, courage, benevolence, respect, honesty, honor, and loyalty.
Koshibita (腰板)
Stiff backboard of the hakama representing posture and character.
Hakama-dome
Spoon-shaped fastener tucked into the obi to secure the hakama.
Obi (帯)
Wide belt securing uniform and supporting the sword.
Montsuki (紋付)
Formal kimono jacket bearing family crests (mon), worn during ceremonies.
Tenugui (手拭い)
Cloth worn under helmet for sweat absorption and padding.
Tabi (足袋)
Split-toe socks.
Zori (草履)
Straw sandals.
II. KENDO ARMOUR (BOGU 防具)
Men (面)
Helmet with metal grill protecting face and head.
Do (胴)
Torso protector.
Tare (垂れ)
Waist and groin protector with name panel (zekken).
Kote (小手)
Padded gloves protecting wrists and forearms.
III. TRADITIONAL SAMURAI ARMOUR
(Katchū 甲冑 / Gusoku 具足)
A. Full Armour Types
Ō-yoroi (大鎧)
Large box-style armour for mounted archers.
Dō-maru (胴丸)
Wrap-around armour opening at the side.
Haramaki (腹巻)
Armour opening at the back.
Tōsei Gusoku (当世具足)
Later “modern” Sengoku-period plate armour.
B. Helmet (Kabuto 兜)
Hachi – Helmet bowl
Tehen – Opening at top
Mabizashi – Visor
Shikoro – Neck guard plates
Fukigaeshi – Flared side guards
Maedate – Front crest
Kuwagata – Antler-like crest
Shinobi-no-o – Helmet cord
C. Face Armour (Menpō 面頬)
Menpō – Half mask
Sōmen – Full mask
Hanbō – Lower face guard
Yodare-kake – Throat guard
D. Torso Armour (Dō 胴)
Dō – Cuirass
Munaita – Chest plate
Kusazuri – Hanging tassets
Watagami – Shoulder straps
E. Limbs
Sode (袖)
Large shoulder guards.
Kote (籠手)
Armoured sleeves with:
Tekko (hand guard)
Shino (metal splints)
Haidate (佩楯)
Thigh armour apron.
Suneate (脛当)
Shin guards.
F. Construction
Kozane (小札)
Small lamellar scales.
Odoshi (威し)
Lacing binding armour plates.
Urushi (漆)
Protective lacquer coating.
IV. JAPANESE SWORD ANATOMY (KATANA 刀)
A. Blade (Tōshin 刀身)
Cutting Edge & Body
Ha (刃) – Cutting edge
Monouchi – Optimal cutting zone
Hamon – Temper line
Shinogi – Ridge line
Mune (棟) – Spine
Ji – Blade surface
Sori – Curvature
Tip (Kissaki Section)
Kissaki (切先) – Tip
Yokote – Division line
Bosshi – Temper pattern in tip
B. Tang (Nakago 茎)
Nakago – Tang
Mei – Signature
Mekugi-ana – Peg hole
Yasurime – File marks
C. Handle (Tsuka 柄)
Tsuka – Handle
Samegawa – Ray skin
Tsuka-ito – Wrapping
Menuki – Grip ornaments
Mekugi – Bamboo peg
Fuchi – Collar
Kashira – Pommel cap
Tsuba (鍔) – Guard
Seppa – Spacers
D. Scabbard (Saya 鞘)
Saya – Scabbard
Koiguchi – Mouth
Kurikata – Knob for cord
Sageo – Cord
Kojiri – End cap
V. WEAPONS
Katana – Long sword
Wakizashi – Short sword
Tanto – Dagger
Daisho – Paired swords
Tachi – Earlier curved long sword
Bokken/Bokuto – Wooden sword
Shinai – Bamboo practice sword
Iaito – Blunt practice blade
Shinken – Live blade
Naginata – Polearm
Yari – Spear
Bo – Long staff
Jo – Short staff
Sai, Tonfa, Nunchaku – Okinawan weapons
VI. CUTTING & TECHNICAL TERMS
Nukitsuke
Drawing cut.
Kirioroshi
Vertical downward cut.
Kesa-giri
Diagonal cut (shoulder to hip).
Kiri Age
Reverse diagonal.
Tsuki
Thrust.
Chiburi
Blood shake.
Noto
Sheathing.
Tameshigiri
Test cutting.
VII. KAMAE (STANCES)
Jodan-no-kamae
High guard.
Chudan-no-kamae
Middle guard.
Gedan-no-kamae
Low guard.
Hasso-no-kamae
Vertical guard near shoulder.
Waki-gamae
Hidden rear guard.
Kasumi-no-kamae
Congo-no-kamae (crunched position sword verticalically infront of body)
Yoko-no-kamae (sword at horizontal position)
katate-ni-kamae (single handed jodan-no-kamae second hand placed on the back of the mune)
akeshi-no-kamae (variation of Gedan-no-kamae)
VIII. CORE MARTIAL PRINCIPLES
Ma-ai (間合い)
Distance and timing relationship.
Zanshin (残心)
Remaining awareness after technique.
Mushin (無心)
No-mind; mental clarity without attachment.
Kiai (気合)
Focused spirit shout.
Kokyu (呼吸)
Breath power.
Semé (攻め)
Psychological and positional pressure.
Sen (先)
Initiative (Sen no sen, Go no sen, Sen sen no sen).
IX. DOJO HIERARCHY
Sensei
Teacher.
Shihan
Master instructor.
Senpai
Senior student.
Kohai
Junior student.
Deshi
Disciple
Advanced Classical Terminology, Battlefield Tactics & Sword Theory
I. THE THREE FUNCTIONAL THIRDS OF THE KATANA
Traditionally not always described in modern dojo teaching, but functionally understood in classical combative application, the blade can be divided into three operational zones:
1️⃣ Monouchi (物打ち) – The Attacking / Cutting Third
Location: Upper third of the blade, just below the kissaki.
Function: Primary cutting zone.
This is the most efficient cutting section due to:
Optimal arc speed
Proper edge alignment
Maximum kinetic transfer
Used for:
Decisive cuts (kirioroshi, kesa-giri)
Finishing strikes
Battlefield killing blows
Symbolically:
Represents resolution, commitment, and finality.
2️⃣ Nakahara / Middle Third – The Defensive / Receiving Third
Location: Middle section of the blade between monouchi and moto.
Function: Defensive interaction zone.
Used for:
Uke (receiving techniques)
Deflections (harai, nagashi)
Controlling binds
Parrying without damaging the monouchi
In armored combat, direct edge-on-edge blocking was avoided. Instead:
The shinogi (ridge) or mune (spine) was used
Angled deflection preserved the cutting edge
Symbolically:
Represents adaptability and resilience.
3️⃣ Moto / Base Third – The Controlling Third
Location: Lower third near the tsuba and habaki.
Function: Close-quarters control.
Used for:
Tsuba-zeriai (guard clinch)
Blade trapping
Grappling integration (kumiuchi)
Levering and dominating centerline
This third is strongest structurally due to proximity to the hands.
Symbolically:
Represents authority and control.
II. BATTLEFIELD TECHNIQUES & TACTICS
Classical Japanese combat was not duel-focused alone — it was formation warfare.
A. Initiative & Timing (Sen 先)
Sen no Sen
Initiating simultaneously with opponent’s attack.
Go no Sen
Responding after attack begins.
Sen Sen no Sen
Preemptive strike before opponent fully commits.
B. Ma-ai (間合い) – Combative Distance
Different combative intervals:
Tōma – Long distance
Issoku-itto-no-maai – One step, one cut distance
Chika-ma – Close distance
Controlling ma-ai determines victory.
C. Hyōshi (拍子) – Rhythm & Timing
Breaking opponent’s rhythm is essential.
Regular rhythm invites prediction.
Irregular timing creates openings.
D. Kuzushi (崩し) – Breaking Structure
Before cutting, balance must be broken:
Physically
Mentally
Structurally
E. Tai Sabaki (体捌き) – Body Management
Includes:
Irimi (entering)
Tenkan (turning)
Hiraki (opening step)
Battlefield survival required lateral movement — not retreating in straight lines.
III. CLASSICAL BATTLEFIELD FORMATIONS
Ashigaru Infantry Tactics
Spear walls (yari formations)
Rotational volley archery
Coordinated advance under banner signals
Yari (槍) Spear Doctrine
Primary battlefield weapon of Sengoku period.
Techniques included:
Thrusting lines
Sweeping horse legs
Multi-rank rotational attacks
Cavalry Strategy
Mounted samurai used:
Tachi (longer curved sword)
Yumi (longbow)
Hit-and-withdraw strikes
Sashimono (指物)
Back banners used for:
Identification
Formation coherence
Psychological presence
IV. KORYŪ-SPECIFIC TERMINOLOGY
(Koryū = Classical pre-Meiji martial traditions)
Heiho (兵法)
Strategy or “military method.”
Not merely technique — but total warfare philosophy.
Heiho no Metsuke (兵法の目付け)
Strategic gaze: Seeing whole battlefield, not just opponent’s weapon.
Metsuke (目付け)
Types include:
Enzan no Metsuke – “Looking at distant mountains” (soft focus vision)
Kan no Metsuke – Observing intent
Ken no Metsuke – Observing the sword
Kigurai (気位)
Presence, bearing, dignified pressure.
Suki (隙)
Opening or vulnerability.
True mastery is creating suki without appearing to move.
Kiai (気合)
Not merely a shout.
It is:
Compression of breath
Structural unity
Psychological disruption
Fudoshin (不動心)
Immovable spirit.
Essential in armored battlefield chaos.
Zanshin (残心)
Continued awareness after technique.
In battlefield context: Failure of zanshin = death from second attacker.
V. ARMORED COMBAT (Katchū Bujutsu)
Fighting in armour changes everything:
Cuts target gaps (kote, sode ties, under helmet)
Thrusts preferred in close combat
Grappling (yoroi kumiuchi) essential
Yoroi Kumiuchi (鎧組討)
Armored grappling:
Throwing opponent in armor
Dagger (tanto) insertion into weak points
Joint destruction
VI. STRATEGIC PRINCIPLES FROM CLASSICAL SCHOOLS
Common themes across koryū:
Do not clash strength against strength
Enter while opponent thinks they attack
Control centerline (Seichusen)
Cut through intent before body moves
VII. FIVE ELEMENTAL STRATEGY (Gorin no Sho influence)
Chi (Earth) – Stability
Sui (Water) – Adaptability
Ka (Fire) – Aggression
Fu (Wind) – Awareness of others
Ku (Void) – Spontaneous mastery
VIII. PSYCHOLOGICAL WARFARE
Battlefield dominance required:
Metsuke control
Posture dominance
Silence before engagement
Initiative seizure
The fight was often decided before blades crossed.
IX. ADVANCED CONCEPT: CENTERLINE (Seichusen 正中線)
Imaginary vertical line dividing body.
Control the opponent’s center: You control their structure.
X. SUMMARY OF THE THREE SWORD THIRDS
Blade Third
Japanese Term
Primary Function
Combat Role
Upper Third
Monouchi
Cutting
Decisive attack
Middle Third
Shinogi/Nakahara
Deflection
Defense & redirection
Lower Third
Moto
Control
Grappling & dominance
A complete swordsman must understand all three — not just cutting.
THE STATES OF MIND IN CLASSICAL MARTIAL DISCIPLINE
The “Shin” (心) Framework
In Japanese martial traditions, shin (心) refers not merely to “mind,” but to the unified heart-mind-spirit state governing perception, intention, and action.
These are not abstract philosophy. They are survival conditions.
1️⃣ Fudōshin (不動心) – The Immovable Mind
Meaning: Unshakable spirit.
This is emotional and psychological stability under pressure.
In combat:
No panic.
No anger.
No hesitation.
It does not mean rigidity. It means nothing external disturbs internal balance.
On the battlefield: Chaos does not enter you.
2️⃣ Zanshin (残心) – The Remaining Mind
Meaning: Continuing awareness.
The fight does not end when the cut lands.
Zanshin means:
Awareness after execution
Readiness for secondary attackers
No collapse of posture after action
Without zanshin, victory becomes vulnerability.
3️⃣ Mushin (無心) – The No-Mind State
Meaning: Mind without obstruction.
Not emptiness — but freedom from interference.
No:
Fear
Ego
Analysis during action
Attachment to outcome
Technique flows without conscious delay.
In advanced kenjutsu: The sword moves before thought forms.
Mushin allows true timing (hyōshi) and initiative (sen).
4️⃣ Senshin (先心) – The Ahead Mind
Often overlooked but crucial.
Meaning: The mind that moves before the opponent.
This is psychological initiative.
Perceiving intent before movement.
Cutting through will before body shifts.
Owning the moment.
Senshin governs sen sen no sen (pre-initiative).
5️⃣ Heijōshin (平常心) – The Ordinary Mind
Meaning: Everyday calm mind.
The ability to remain as composed in battle as when sitting quietly.
This prevents:
Overexcitement
Emotional spikes
Tactical recklessness
Heijōshin is the foundation beneath fudōshin.
6️⃣ Soshin (初心) – The Beginner’s Mind
Meaning: Original or beginner’s heart.
Often misunderstood as naïve.
True meaning:
Openness
Non-assumption
Constant learning
Absence of arrogance
Even masters retain soshin.
Without it: Growth stops. Technique calcifies. Ego replaces clarity.
7️⃣ Kenshin (剣心) – The Sword Mind
A term used poetically and within certain traditions.
The mind aligned with the blade:
Direct
Precise
Unwavering
When body, breath, and blade are unified.
8️⃣ Isshin (一心) – One Mind
Complete unity of:
Body
Sword
Intent
No separation between action and awareness.
Often expressed as: “Ichi-go, ichi-e” — one moment, one encounter.
9️⃣ Shoshin vs Mushin
Important distinction:
Soshin (初心) – Openness before learning
Mushin (無心) – Freedom during execution
One governs growth. The other governs action.
10️⃣ Fudōshin vs Heijōshin
Heijōshin = Baseline calm
Fudōshin = Calm under direct pressure
Heijōshin builds Fudōshin.
INTEGRATION WITH THE THREE SWORD THIRDS
Now we combine mental states with blade function:
Blade Third
Function
Mental State
Monouchi
Decisive Cut
Mushin
Middle Third
Deflection & Adaptation
Fudōshin
Base Third
Control & Domination
Senshin
And governing all: Zanshin.
COMPLETE SHIN FRAMEWORK SUMMARY
Soshin – Openness to learn
Heijōshin – Calm baseline
Fudōshin – Unshakable under stress
Senshin – Initiative mind
Mushin – Action without obstruction
Zanshin – Awareness after action
Isshin – Total unity
This is the internal armour.
Just as katchū protects the body, Shin protects the warrior.
A. Initiative & Timing (Sen 先)
Sen no Sen
Initiating simultaneously with opponent’s attack.
Go no Sen
Responding after attack begins.
Sen Sen no Sen
Preemptive strike before opponent fully commits.
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